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  Speed calibration?
Posted by: Stain2319 - 01-12-2020, 02:47 PM - Forum: General Discussion - Replies (2)

Curious if you guys have any info on speed equivalents or done any calibration that you can share.

Example-

"At difficulty 1, 90rpm is equivalent to X miles per hour" and so on.

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  setup
Posted by: eman7419 - 01-11-2020, 03:27 AM - Forum: General Discussion - Replies (1)

I setup my account and have pair my controller and added the sensor to my bike.  However,  I do not see the apps for download in my library.

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  Lean sensitivity?
Posted by: Obsurveyor - 01-10-2020, 11:08 PM - Forum: General Discussion - Replies (1)

Is there any way to adjust the lean sensitivity?  I'm on the Oculus Quest and it feels like I have to lean quite far to make it respond, far enough that it gets on the edge of motion sickness.  Even better would just be the ability to have an option in the cycling games/Explorer where you didn't have to lean at all.

Also, music streaming in Explorer like Play would be awesome!

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  Gaps in white dots
Posted by: emalafeew - 01-10-2020, 07:26 PM - Forum: General Discussion - Replies (2)

We're noticing some uneven path loading recently, i.e. it will look like the next white dot that should appear is being skipped over.  This can result in the game "jumping to next location" when the distance is too great.

We're looking into the cause and possible fix, stay tuned.

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  Head tracking not working on Quest
Posted by: TwinFeats - 01-10-2020, 03:46 PM - Forum: General Discussion - Replies (13)

I just got mine set up yesterday and it worked great. My first session this morning worked fine, but on my latest try it doesn't track my head anymore. As I turn my head the screen turns with it, so that the dot selector is always in the middle of the screen. I rebooted my headset (Quest) in case that was the issue, but it still behaves this way in both Explorer and Play. Any ideas?

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  Explorer 2D for phones and tablets
Posted by: emalafeew - 01-09-2020, 09:07 PM - Forum: General Discussion - Replies (58)

We've heard a number of requests for Explorer running on your phone or tablet, for when your VR headset isn't handy.  

Our focus is VR exercise, but agreed that could be a cool benefit to Premium members.  We have made a build that works now on Android OS 7 or greater devices, and would appreciate if Android owners would try it and give us feedback.  Smile

https://drive.google.com/open?id=117sUnc...Y9XC6XVY2k

  1. Click the link above to install, and allow "unknown sources" since this isn't on the Play store yet.  
  2. Make sure you have bluetooth and location services enabled to connect with VZ Sensor.
  3. Do not pair your VZ Button!  Touch the screen to select things like a normal app.  You can also drag the screen to look different directions, and tap it to recenter.
  4. Everything should work as expected, except steering is automatic so you cannot make open-ended rides.
If people like it then we'll announce as an official benefit, get it on the Play store and also make an iOS version.

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  odd behavior submitting created rides
Posted by: Stain2319 - 01-07-2020, 03:59 PM - Forum: General Discussion - Replies (8)

Hi,

I created a couple of new rides and uploaded them today.   At first I could not upload them, because it was saying "please remove profanity from your title."

I had to play around a little with the titles and determined that the offending "profane" word is:  Colorado   

The same titles with "CO" work fine but if I change CO to "Colorado" it chastises me for using foul language....   Smile

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Question questions on ride creation - public/private
Posted by: Stain2319 - 01-03-2020, 03:41 PM - Forum: General Discussion - Replies (3)

Apologies if this is covered somewhere... it's my first day on Oculus Quest. Smile

Are rides you create on google maps and uploaded to the site viewable to others by default?

Is there some way to share/unshare specific rides, so that some of the rides (but not all) that I create can be seen by others?

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  Cadence Sensor compatibility?
Posted by: waynema - 12-28-2019, 03:10 AM - Forum: General Discussion - Replies (1)

Hi, I wanted to ask if there are any plans to make the cadence sensor compatible with third-party apps such as Strava, Wahoo or even Zwift (apologies if that is taboo to ask!). Anyway, just curious if that was something that was being discussed!

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  VZFit Play Stuck on Tutorial
Posted by: waynema - 12-28-2019, 02:52 AM - Forum: General Discussion - Replies (1)

Hi, I can't seem to get any of the games on VZFit Play to work. Everytime I select a game, it gets stuck on the tutorial, telling me to lean left and right to steer. It seems stuck on that screen and no matter what I move or click, nothing happens. I'm using an Oculus Quest and VZFit Explorer works fine.


Hi, I was somehow able to resolve this by using the app while I was off the bike to go through the tutorial. For some reason, this worked and allowed me to move through the tutorial.

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