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Prototype game - CycleTri...
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Our next update
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Important Forums Update
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This forum will be termin...
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City Mode Framerate
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Jerks in movement while r...
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SDK Denied Permissions
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Tell us about yourself
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Suggestions for Future Up...
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Guardian making explorer impossible to use with quest 2 |
Posted by: Paulm - 12-16-2020, 02:30 PM - Forum: General Discussion
- Replies (10)
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However I set up the guardian on quest 2 I see some breakthrough of my surroundings in VZ explorer. Then every few minutes, and increasingly persistently, it stops the app and tells me I have left the play area. Is there any way to fix this or turn off the guardian?
I don’t have much space around my bike but this is crazy. It think s the handlebars are obstacles
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Unity SDK Quest-2 Access Denied |
Posted by: mgrugl - 12-10-2020, 11:22 PM - Forum: General Discussion
- Replies (1)
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Hi, I have installed the SDK from the Asset Store and got the test scene running in Unity 2019.4.16f1. The scene builds without errors for the Quest-2, but once started, an error message "Denied Permissions" appears in the headset. What must be done to get this running? I am currently in the trial period of a premium subscription, and would absolutely pay for a yearly subscription if rides built in Unity were possible with the Quest-2.
I'd like to add that my students are going to design a new bike path, and we would then like to offer the public virtual rides to bring them into the discussion. If forum members are interested, and if possible, we could also invite those interested in test rides. Hope this can be achieved with your platform. From what I saw, it seems to stand alone in allowing to create VR rides in Unity. Hope someone can help us getting there.
Edit / Update: Building the scene in URP solves the 'Denied Permissions' issue. However, the Magene S3+ is not recognized. There is a message 'Turn on Bike and pedal forward'. Spinning the sensor doesn't do anything, even though it works in Explorer. Could it be a special bike or sensor is needed? I have posted this find in this thread as well: https://forums.vzfit.com/showthread.php?tid=69 (apologies for the duplicate).
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MagneTrainer ER |
Posted by: 125250 - 11-29-2020, 10:19 PM - Forum: General Discussion
- Replies (4)
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Hi, I have an oculus quest. I downloaded the vzfit app and purchased the Magen s3 sensors (2). Is this all I need to use the app with my pedals?
Thanks!
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Out of body ducks! |
Posted by: Wilfwolf - 11-21-2020, 07:29 PM - Forum: General Discussion
- No Replies
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Lotus Pond ducks 2,3 and 4 (travelling clockwise from the start)
have left their circles after the first time around. How do I recenter them? They paddle along quite happily, but 6 feet out of the water!
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Connecting Concept 2 Bikeeg |
Posted by: Paxmortis - 11-18-2020, 04:48 PM - Forum: General Discussion
- Replies (3)
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Hi,
I have problems connecting FTMS bike (concept 2 bikeerg). I have asked support to delete my old sensor which they did. When I start explorer for example bike says it can connect and shows connected in menu but I get no registration numbers. I tried reinstalling the apps on quest but it doesn't help.
The bike works well with holofit and zwift so it's not a sensor problem.
Any ideas ?
Thanks
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