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Strava Connectivity?
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Two sensors, one account?
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Our next update
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3 hours ago
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Will there be FE-C resist...
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4 hours ago
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Smart bike
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satechi controller not pa...
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Match Ups on Explorer
Forum: General Discussion
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From Zwift to VZFit
Forum: General Discussion
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10-25-2020, 11:46 PM
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VZfit Explorer Feedback
Forum: General Discussion
Last Post: RonBird
10-25-2020, 02:43 PM
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Oculus Quest 2, Schwinn I...
Forum: General Discussion
Last Post: wukong543
10-24-2020, 07:38 PM
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  Feedback on standup mode
Posted by: emalafeew - 10-03-2020, 12:50 PM - Forum: General Discussion - Replies (10)

Hi everyone,

We’re excited that standup mode is available to demo in our latest build and would love your feedback on it.

Standup mode is being built for our upcoming Oculus store release, so that anyone with just a Quest can play and get great exercise from VZfit.

By the time we release on the store it will be our new full default mode, with a custom trainer and better UX flow for connecting devices and everything else.

Explorer is the app we are turning into VZfit for Quest. When it launches, Play will still be available for bikes only. But our plan after launch is to incorporate Play games that can also be played in standup mode into VZfit for Quest, as well as new virtual world and Streetview experiences.

The first step was to create a special vehicle and mode for standup exercise, which is now in the current Explorer build for you to try. If you are already signed into Explorer with your bike, you will need to press Y/B in startup to “connect new device”. From there you will be able to press Y/B again to enter standup mode. New users will have that option right away before they’ve registered a bike.

You will play standup mode with the premium or freemium membership associated with your bike. New users won’t be able to signup or try premium until they get a bike, for now. But we’ll be changing our registration flow for anyone to try VZfit for free without creating an account, and then allow anyone to signup for premium using your Oculus account for payment.

The first thing you’ll notice when selecting standup mode is it asks you to stand in a clear area before recenteribg to start the game. Make sure you have at least one meter space around you, and are holding both oculus hand controllers. We’ll be using the oculus hand controllers more for menus and recentering, but for now (and ever with bikes) we still have gaze-buttons.

When you start the game you’ll be standing on your new vehicle, called an “Exerboard”. It’s a futuristic cross between a Can-Am and Segway, that reacts to your head and hands motion to drive. It works with customizations, snapshots, multiplayer, and every other mode we have. In 3rd person you’ll even see yourself standing on it, animated by your head and hands.

Any kind of head and hands motion will start it moving. You can sway your arms like walking, or do squats and lunges, or mimic cross country skiing. We tuned it to similar amount of energy you out into biking for a workout. You head generates more speed than your hands because it takes more energy to move. And it matter how much your hands move relative to your head. Use both hands to get the most speed from them.

By default you play standup mode with autosteering. But you can still switch to Tilt steering to control yourself, which can feel more like a real walk, and which you’ll need to take your own turns in open rides. When you go back to bike mode you can also switch back to Lean steering if you prefer.

That’s it for now! We really hope you enjoy it as another way to get exercise and can help us make it and our store build the best it can be for launch early next year.

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  Another Fitbit bug?
Posted by: Vixster - 10-02-2020, 02:38 AM - Forum: General Discussion - Replies (2)

I think I found another Fitbit bug.

On Sept. 29, I rode for more than 30 minutes which was approximately a minimum of 10 minutes past the end of a route because I wanted to hit 3000 spins in a single session. 

It appears the information that was transferred to Fitbit was limited to the end of the route. Is there a way to have it track if you go beyond for extra spins? I am starting to find myself in the "zone" and motivated to keep riding even it is past the end of a route. 

Also when if a have to stop a ride to change a setting, it will not transfer the info beyond the point I stopped. Will that be fixed anytime soon?


Vic B.

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  Vzfit app not found
Posted by: nna - 10-01-2020, 08:32 PM - Forum: General Discussion - Replies (1)

I redeemed the code for the explorer but it's don't see the app in the "not installed" section of my library. I have a oculus go.

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  ISO tanks to shoot me
Posted by: Islareina - 10-01-2020, 12:56 PM - Forum: General Discussion - Replies (3)

Does anyone have some great tips for Thunderbowl? I waste a lot of time spinning in circles looking for tanks trying to shoot me. I have the upgraded robot and sometimes it feels like he walks so sluggishly, I’m pedaling as fast as my stubby legs will allow. Then if the tanks get too close I have to slow down or stop pedaling altogether so I can hurry and shoot. My methods seem flawed, any advice?

By the way, my Oculus Go is exclusively for VZFit, I keep it on my bike while I keep the Quest 1 for other games and experiences. Will I be able to continue to use the Go even though there may not be future updates after this year?

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  Still no available update of VZ Explorer from Oculus Quest apps (30.9. 2020, 14.30h)
Posted by: Churechawa - 09-30-2020, 12:34 PM - Forum: General Discussion - Replies (2)

when will be the release of new update for Oculus Quest membership user. I have still old version from 10. 9. 2020 and I want try the new running function without bike, but I do not want sign out from my account. In Oculus library is still no offer for downloading the new update.
Thanks for getting info
Best Wishes!

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  Are there any plans for new games in the future? SDK question too!
Posted by: Loyalty - 09-30-2020, 07:34 AM - Forum: General Discussion - Replies (1)

Hey Everyone! I haven't been on the forums in a long time now. It's now been several months and I've lost 30lbs!!! It all started with Virzoom....once I got addicted to the weekly events, I added in weight lifting too!

Anyhow, I remember there being discussion about new games coming out on a somewhat regular basis though we've only seen the kayak added in many months. I won't lie, it has made it a little easier to put off days due to it not having the same excitement it once had. The weekly events do help though rotating through the same ones week after week can start to feel a little stale. 

I've noticed a couple of updates being installed, though have not really seen anything different so suspect bug fixes mostly? 

Also, there was a discussion about maybe making an SDK tutorial. That would be amazing as I would LOVE to attempt making a game. I've made several small Rift, GearVR and GO apps before so have experience with Unity and Unreal. Has there been any movement on that, and how does one go about getting the SDK? I 'may' be able to figure enough out. What would really make it helpful is having the Bandit game as a template. An endless runner is a perfect use case that has unlimited possibilities. Would be awesome to have VirZoom Community Games. In the same kind of way other games allow community created maps and mods.

Keep up the amazing work!

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Brick VirZOOM Launches Wefunder Campaign
Posted by: Snowpelt - 09-29-2020, 06:20 PM - Forum: General Discussion - Replies (4)

On the off chance that this is the only place you get your VirZOOM and VZfit news

We launched a Wefunder campaign today to find investors interested in helping us build our new total body fitness VZfit app for the Oculus Quest store.

Our campaign launched this morning and we couldn't be more excited that it's already at over $200,000 invested!!

You can find more details by clicking the link below. 


[Image: WefunderRed.png]

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  How should I connect the vive focus bluetooth with vzbutton ?
Posted by: wmlabsteam - 09-29-2020, 12:43 PM - Forum: General Discussion - Replies (5)

Sorry, I want to connect the two devices(vive focus and vzbutton) with bluetooth, but I didn't find the any method can do this? There's the way probably do is adb. However, there is no permission to link the root of vive focus. Is there better solution to connect the vive focus and vzbutton with bluetooth??

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  Error in stats screen
Posted by: emalafeew - 09-25-2020, 04:00 PM - Forum: General Discussion - Replies (1)

Someone helpfully pointed out the "Rank X out of Y" captions under each Play game leaderboard are now off.  Your place on the actual leaderboards if you click on them is still correct.   It's probably fall out from our big server upgrade, we'll have it fixed soon.

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  Is there a ride that features Autumn colors
Posted by: Alan9901 - 09-25-2020, 11:33 AM - Forum: General Discussion - Replies (2)


I was wondering if there are rides that feature Autumn fall colors.

Any recommendations would be deeply appreciated.

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