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VR but the cockpits and bike handlebars are in 2D...am I missing something?
#7
(03-25-2020, 11:02 PM)emalafeew Wrote: Our bicycle and head height are correctly scaled for a 6' rider.  You're probably used to the monoscopic effect by now, which magnifies the size of nearby objects by presenting them with the same perspective as distance objects.  Another reason could be the fixed IPD of the Go, but the adjustable IPD of the Quest mostly reduces eyestrain rather than change perspective.

I think you are right. After using it for a second time today, I didn't find the distance nearly as jarring. I also noticed that nearby objects seem to not be magnified as much, and have a more realistic scale.

I am very happy with these improvements. I didn't notice any major performance issues. Most of my ride was in a fairly open rural area averaging 95-100 rpm. 

As for overheating on the GO... I ride with a large fan blowing on my face... I'm thinking it might help with that... I'm still sweating tons...had my first issue with fogging today...not too bad though...
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RE: VR but the cockpits and bike handlebars are in 2D...am I missing something? - by Shon_T - 03-26-2020, 02:39 AM

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