Thanks for the report!
(1) we are filtering out such UI actions (including recenter, difficulty, and menu button) from other games, but sounds like we missed Heli shooting. Will add in next build.
(2) the volume controls go straight to the GO so we can't do anything about the volume display, but i'm surprised that stops the other buttons from working since we read those directly. will test and confirm
(3) we haven't seen that, have you found any discussion of it on Oculus forums or google?
(1) we are filtering out such UI actions (including recenter, difficulty, and menu button) from other games, but sounds like we missed Heli shooting. Will add in next build.
(2) the volume controls go straight to the GO so we can't do anything about the volume display, but i'm surprised that stops the other buttons from working since we read those directly. will test and confirm
(3) we haven't seen that, have you found any discussion of it on Oculus forums or google?