03-25-2021, 11:41 PM
(10-01-2019, 05:02 AM)Wake_Array Wrote: Well then. It's taken me awhile to resolve this, but I finally have an answer. I was going to write up all the steps I took to get here, but I decided to just to just shorten it to:
TL: DR; If you're developing on the Quest and you notice the DENIED PERMISSIONS message, make sure you're using the ARMv7 version of the libvzplugin and you're targeting ARMv7 platforms. You also should be using mono instead of IL2CPP and I used API Compatibility Level of .NET Standard 2.0 (not sure if that part is all that important).
Hope this ends up helping someone else eventually.
Hi. I'm having the same issue right now. I've got the project setting Target Architecture set to ARMv7, using mono, .net standard 2.0 as per what you said. I'm not sure how to make sure i'm using the ARMv7 version of the libvzplugin, though. It's been ages since I did anything Unity, so I'm not sure. It asked me for file and location permission on the Quest, but no bluetooth or anything, and I don't see a way to manually grant them. Can you point me in the right direction? Thank you.