10-03-2020, 04:15 PM
Yes, We are using the VZFit SDK to develop the Unity game which can run in vive focus. Thank you for your providing. Throuth your tips, we begin to adjust the AndroidManifest.xml.
However, we found the other AndroidManifest in Wave VR SDK. We try to merge two scripts, but the two main activities will conflict with each other.
Our game can not be successfully launched when setting "com.virzom.pluginapp.MainActivity" as main activity.
On the other hand, if we set "com.htc.vr.unity.WVRUnityVRActivity" as main activity, "mediaNext" property will not work.
Is there any better way to have two main activities?
This is our AndroidManifest.xml after merging: https://imgur.com/3NlzJ1o
However, we found the other AndroidManifest in Wave VR SDK. We try to merge two scripts, but the two main activities will conflict with each other.
Our game can not be successfully launched when setting "com.virzom.pluginapp.MainActivity" as main activity.
On the other hand, if we set "com.htc.vr.unity.WVRUnityVRActivity" as main activity, "mediaNext" property will not work.
Is there any better way to have two main activities?
This is our AndroidManifest.xml after merging: https://imgur.com/3NlzJ1o