(08-13-2020, 08:02 AM)Shon_T Wrote:(08-10-2020, 05:44 PM)dukja Wrote: I have ride on my Wahoo Snap with VZfit Play and Explorer in Oculus Quest. Surprisingly I found the 3D-animated scene in Play is much more immersive and enjoyable than the 2D-photo-rendered scene in Explorer. The idea of Explorer draws me in, but the animated ride in Play actually wins me over. My main purpose is to exercise with racing as secondary idea to motivate me going and pushing harder and I found Cali Rally is the one I enjoy most and use a lot.
Later I also start using Zwift. Although VZfit does not provide resistance to simulate uphill, but the steering capability and 3D immersion feeling make it even superior than what Zwift can offer. To me VZfit 3D animated race can rival ZWift easily and I do hope that the VZfit developer would recognize the potential and put more focus in that direction.
The only downside of using VR headset is the sweating problem, but it will eventually be addressed with new headset coming up. I really hope to see more animated routes coming up in the VZfit Play soon!!
Thanks a lot for such great exercise platform.
PS: VZfit works with Wahoo built-in speed sensor in my Snap (a low-cost trainer) flawlessly. VZfit needs to update and promote such compatibility better since there may be Wahoo owner like me was hesitate to try VZfit because "additional cost" on cadence sensor, which is actually not needed.
I just got the SNAP, and started using it a couple of days ago. I’m still getting used to it. I Would love to see VZFIT take advantage of some of the more advanced features of trainers like the SNAP.
While the animated rides are fine, I really like Explore. I’ve used it to tour Japan. I’m roughly 1800 miles through Russia now. I love the changing scenery.
We're looking to add controllable resistance over the FTMS bluetooth standard this coming sprint.
It's unclear if the SNAP supports that, we may ask for your help to tell what it has. Manufacturers don't usually say what bluetooth protocol they use, and they often combine a custom protocol for resistance with an older standard for speed. Dcrainmaker.com independently tries to report on protocols and claims the Kickr original and SNAP support FTMS, but they've been wrong with the M2 trainer and other sites claim the Kickr does not yet support FTMS. Fun!