06-29-2020, 01:21 PM
(06-28-2020, 06:45 PM)jcb Wrote:(06-21-2020, 12:52 AM)Snowpelt Wrote: The tanks fix is in our build that is currently out to testers. Baring something huge coming up, our goal is a Wednesday release.
The video thing is a new bug that we are trying to chase down, it seems to be headset related since it's happening in the build that had been stable from last update but only recently started. Any more info you can provide about when it happened, how long you had been playing total, room temperature, battery level etc could help us chase it down.
Hello,
I spend most of my VZFIT time playing Thunderbowl. I love it so much I hardly feel like I'm exercising but am enjoying it much less recently. With the most recent update, tanks I have just destroyed now hit me multiple seconds later. There is no way they could have gotten a shot off but I get hit none the less. This may have something to do with new swirling debris piles. My scores are significantly lower as a result.
Another problem lowering my scores and fun is the new Satechi button. The button that came with the spin sensor initially was much more reliable. Pressing it would almost always trigger a shot. Sadly I used it so much it broke. I have tried 2 of the newer visibly different Satechi buttons, all from you, and both fail to trigger a shot maybe 10% of the time. I would not describe this as acceptable. If there was a reliable alternative I would use it. The Tunai button was definitely not it.
This looks like a bug in our respawning of AI tanks when they appear to be stuck. There's a Play hotfix coming today for that