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Where we are with online multiplayer
#4
Nice Smile thanks for the response.
I noticed that cadence is reading perfectly well. Can the explorer and the games read speed as well? It would be interesting g to add more options in this regard for better accuracy. For example, when the trainer suggest for me to go light, I switch it to the light gear but pass him easily, and it just feels not realistic. Or when the opposite happens and he says to go hard, I switch to a hard gear which of course will make the cadence go slower and then he passes me easily. Do you understand what I am trying to convey? Thanks for your thought in advance.
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RE: Where we are with online multiplayer - by ProfeSilva - 04-14-2020, 06:57 AM

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