SDK Question.... I suppose this probably goes beyond the SDK and into a lot of custom code but I'm wondering if there is any possibility of being able to develop within the Explorer environment at any point in the future.
in other words - it would be a blast to be able to make games that take place in the "real world" - building on what's already in Explorer but adding goals like a scavenger hunt for example, so a person could either pick an existing ride or create a new/random ride and be dropped into the Explorer world and the game would be generated around them...
Way beyond my skills at this point but just thinking of possibilities.
One other question - can you guys help me with tracking the gaze position and adding a cursor/crosshair? I was trying to use the Oculus integration (OVRGazePointer and such) but it looks like this messes up input tracking. Is there something in the SDK I can access instead?
in other words - it would be a blast to be able to make games that take place in the "real world" - building on what's already in Explorer but adding goals like a scavenger hunt for example, so a person could either pick an existing ride or create a new/random ride and be dropped into the Explorer world and the game would be generated around them...
Way beyond my skills at this point but just thinking of possibilities.
One other question - can you guys help me with tracking the gaze position and adding a cursor/crosshair? I was trying to use the Oculus integration (OVRGazePointer and such) but it looks like this messes up input tracking. Is there something in the SDK I can access instead?