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Cadence and speed sensor support
#1
Both Play and Explorer can now be played with any Bluetooth 4.0 (BLE) cadence or speed sensors.  They have more latency than our sensor, between 2-4 seconds, but the games still work fine.

To perform actions, you can use the Oculus hand controller (trigger=A, B/Y/touchpad=B) or get a Bluetooth media button (previous=A, next=B).  Because cadence and speed sensors don't track direction, the B button makes you go in reverse in games where it doesn't make you dive.

The VZfit Sensor kit is still available and the best way to play, because its sensor has no latency and detects direction, and its button is designed for comfortable responsive play. 

Our goal is to widen the number of players who can experience VZfit, who may already have a cadence or speed sensor, or want one for the price or compatibility with other apps.
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Messages In This Thread
Cadence and speed sensor support - by emalafeew - 03-24-2020, 12:22 PM
RE: Cadence and speed sensor support - by Shon_T - 03-24-2020, 02:40 PM

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