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Game breaking bug on some explorer rides
#11
We hope to address both of your issues with new path loading code in the next Explorer release. It's working well already but needs more testing and bug fixes so looking like it'll be out next week.

The old path loading code sat on top of our "ride anywhere" code that you get when creating a ride with no destination. It simply restricted what dots where along the specified google directions, but didn't ensure that those directions led you to a valid dot. The new path loading code looks up dots along the google directions, and is guaranteed to find the next dot available along the path.

Regarding restarting rides, yes just select "Ride Forward" instead of "Resume Ride" to start again at 0%. You can also choose "Ride Reverse" to start at the end and ride back to the beginning.
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RE: Game breaking bug on some explorer rides - by emalafeew - 10-28-2019, 04:44 PM

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